Purpose |
Save an image to a bitmap (.BMP) file. |
Syntax |
GRAPHIC SAVE BmpName$ |
Remarks |
The selected graphic target (a graphic bitmap, control, or window, etc.) is saved to a disk file using the filename specified by BmpName$. The bitmap is always saved in a single plane, 24-bit format, to allow for the maximum (true color) resolution. |
See also |
CONTROL ADD GRAPHIC, GRAPHIC ATTACH, GRAPHIC BITMAP LOAD, GRAPHIC BITMAP NEW |